Ogo Teuvyl, large scale action RPG

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Iulius
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Ogo Teuvyl, large scale action RPG

Unread post by Iulius » Sat Apr 13, 2019 6:12 pm

Hi,

i'd like to present the game i've been working on the last weeks and month.

Image

Video Link
http://www.gp-rc.de/OdroidGo/ogo_teuvyl_m.webm

OGo Teuvyl is a action rpg, that could be described as a mix of Diablo, Zelda and Gauntlet.
The player must conquer a world full of monsters, learn various spells and find valueable items.

Features:
- Experience/Level System with Statuspoints and Skillpoints for 28 different spells.
- 4 different areas (grassland, desert, jungle, hell), each with a size of 1600(!) rooms, randomly placed for high replay value
- 17 different caves to explore
- 12 different enemies + bosses
- 50+ different items with random stats
- Playtime is approximatly 5 hours
- day/night cycle with different shades and line of view system
- use the compass to find caves, where new spells can be found
- defeat the endboss of each area(found in the outer edges of the map) to access the next area
- optimized for the Odroid Go: full 60 fps game

Download:
http://www.gp-rc.de/OdroidGo/OGO_Teuvyl.7z

How-to-play (Win32):

The game comes with a simulator, making it able to play it complely on a Windows PC.
Unzip the package, then start SimulatorWin32/Debug/SimulatorWin32.exe
Keys are WSDA for (DPAD), KL for (B)(A)
UIOP for (Start) (Select) ...

How-to-play (OGo):

Use the OGO_Teuvyl.ino to build and download with Arduino Studio.
Note: because of flaws(bugs + low performance) in the original Display.cpp, you need to exchange these.
Instructions are found in: changedlibrary\readme.txt
BEWARE: save your old library files!

If someone tell me how, i will also provide a binary for OGo.
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ripper121 (Tue Apr 16, 2019 3:45 pm)

Paspartout
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Re: Ogo Teuvyl, large scale action RPG

Unread post by Paspartout » Sat Apr 13, 2019 10:41 pm

Wow that looks really nice from the video. I am looking forward to give it a try.
If someone tell me how, i will also provide a binary for OGo.
There is a tutorial on how to make a .fw binary file from ardiuno projects here: https://wiki.odroid.com/odroid_go/arduino_app

The guide assumes a linux system though. If you can't figure it out I can give the build process a try.

Iulius
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Re: Ogo Teuvyl, large scale action RPG

Unread post by Iulius » Sun Apr 14, 2019 4:47 am

I probably can't follow that process, as it requires a sd-card.
My game currently runs fully from the internal flash, i don't even have a sdcard for my OGo.

Nemo1984
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Re: Ogo Teuvyl, large scale action RPG

Unread post by Nemo1984 » Tue Apr 16, 2019 9:48 am

You don't require a sd card to compile the .fw, and it would allow those with sd cards to easily flash it and test it.

I tried to compile it but it exits with an error "gamedrawer.h" no such file or directory.

EDIT: I managed to compile it, and put it in .fw, but it just gives a black screen. Maybe I have to include one of the folders in the .fw, not sure how to do this though.

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