Attract-Mode - issues with the surface objects

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Attract-Mode - issues with the surface objects

Unread postby tipoto » Tue Sep 11, 2018 1:24 pm

Hi meveric,

We already started a conversation about this issue in the main OGST topic, but I thought it would be easier to track it if I would create a specific topic in here.

There is an issue in Attract-Mode on OGST with the "surface" objects which are used in the layouts. We can't use them since they don't display properly the images or videos mapped onto them.
I noticed that we are not using the latest version of Attract-Mode (2.4.1), so if you plan to update it, would it be possible to have a look on this issue to see if a fix can be found. All the previous versions of AM on OGST had the issue and the current one has it too.

Because of this problem, almost all the available layouts that you can download, are unusable unfortunately. Some of them can be used with some work, by replacing surfaces by basic planes and with some modifications here and there, but most of the time it's just not possible at all.
In my case, I managed to survive with this problem, by creating a lot of work-arounds and by creating my own layouts, but there is still one case where there is nothing I can do, it's for the game search plugin, which uses surfaces! This one is of course super important, especially when you have thousand of games ;)

I can provide a layout with the issue if you need.

Thank you!
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Re: Attract-Mode - issues with the surface objects

Unread postby meveric » Sun Sep 16, 2018 10:29 pm

I'll look into it after my vacation.
I also have a different version running on OpenGL rather than OpenGL ES that might actually run a lot better, but let's discuss this in a week or so when I'm back
Donate to support my work on the ODROID GameStation Turbo Image for U2/U3 XU3/XU4 X2 X C1 as well as many other releases.
Check out the Games and Emulators section to find some of my work or check the files in my repository to find the software i build for ODROIDs.
If you want to add my repository to your image read my HOWTO integrate my repo into your image.
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Re: Attract-Mode - issues with the surface objects

Unread postby mad_ady » Sun Sep 16, 2018 11:43 pm

Offtopic: where are you vacationing? :)
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Re: Attract-Mode - issues with the surface objects

Unread postby meveric » Sun Sep 16, 2018 11:45 pm

Scotland.. Greetings from Inverness
Donate to support my work on the ODROID GameStation Turbo Image for U2/U3 XU3/XU4 X2 X C1 as well as many other releases.
Check out the Games and Emulators section to find some of my work or check the files in my repository to find the software i build for ODROIDs.
If you want to add my repository to your image read my HOWTO integrate my repo into your image.
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Re: Attract-Mode - issues with the surface objects

Unread postby mad_ady » Mon Sep 17, 2018 2:47 am

Nice! Enjoy the unfiltered rain [emoji14]
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Re: Attract-Mode - issues with the surface objects

Unread postby tipoto » Mon Sep 17, 2018 2:50 am

meveric wrote:I'll look into it after my vacation.
I also have a different version running on OpenGL rather than OpenGL ES that might actually run a lot better, but let's discuss this in a week or so when I'm back

Sounds great! Thank you!
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