Possible ESP32 Doom port for GO?

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Possible ESP32 Doom port for GO?

Unread postby psycotrip » Tue Jul 10, 2018 12:58 pm

I just bought an Odroid-GO from Ameridroid and was looking for possible projects when i came across an ESP32 port of doom. I was just wondering if anyone had the skill to get it running on the GO. I'm sure running something other than emulators would draw more attention for this wonderful device. It seems very possible at some point but I don't even know where to start. I would even consider starting a bounty for a skilled programmer.

Anyway here's the link
https://github.com/espressif/esp32-doom
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Re: Possible ESP32 Doom port for GO?

Unread postby davidknight247 » Tue Jul 10, 2018 3:41 pm

I’m personally not a fan of Doom but I’m certain someone will take this on.

I am considering a port of C-dogs in the near future though.
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Re: Possible ESP32 Doom port for GO?

Unread postby mad_ady » Tue Jul 10, 2018 3:55 pm

Doom would be awesome - it's the standard "demo" for any platform :) I'd cernanly play it!

I'm guessing sound can be added fairly easily. Also, the key pad needs to be mapped. Regarding maps - one would need to add sd card support for loading wads from SD directly, without flashing them in flash. Menus might need reimplementing...
One important feature request I'd like to make is to add a menu for cheat codes so that you can input iddqd, idkfa, idclip, idspispopd, and the likes...
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Re: Possible ESP32 Doom port for GO?

Unread postby crashoverride » Fri Jul 13, 2018 1:39 pm

https://github.com/OtherCrashOverride/doom-odroid-go

This is provided for those wishing to play with it. I have no plans to support or further develop it.

It is an esp-idf project, so a build environment will need to be setup. Then the WAD file and project should be flashed:
1) ./flashwad.sh doom1-cut.wad
2) make flash monitor
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Re: Possible ESP32 Doom port for GO?

Unread postby mad_ady » Fri Jul 13, 2018 2:51 pm

Sweet! Thanks!
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