Clearing Game State

Game ROMs compatibility, performance and new cores
Post Reply
bebop_man
Posts: 52
Joined: Sat Dec 13, 2014 1:21 am
languages_spoken: english
ODROIDs: C2, x2 C3, x4 XU, x2 H2, N2, OG, & OGA
Has thanked: 0
Been thanked: 0
Contact:

Clearing Game State

Post by bebop_man » Fri May 22, 2020 5:11 am

I have a game (FF7) that's frozen, and when I exit and restart, it picks up right at the frozen section. How do i clear the game state? A full restart hasn't helped.

crashoverride
Posts: 4937
Joined: Tue Dec 30, 2014 8:42 pm
languages_spoken: english
ODROIDs: C1
Has thanked: 0
Been thanked: 283 times
Contact:

Re: Clearing Game State

Post by crashoverride » Fri May 22, 2020 5:34 am

For the Reference Image, the game state is stored in the "/home/odroid" folder. It has the name of the ROM file with a ".sav" extension. Other images will vary.
These users thanked the author crashoverride for the post:
rooted (Fri May 22, 2020 5:48 am)

User avatar
rooted
Posts: 7595
Joined: Fri Dec 19, 2014 9:12 am
languages_spoken: english
Location: Gulf of Mexico, US
Has thanked: 656 times
Been thanked: 173 times
Contact:

Re: Clearing Game State

Post by rooted » Fri May 22, 2020 5:48 am

crashoverride wrote:For the Reference Image, the game state is stored in the "/home/odroid" folder. It has the name of the ROM file with a ".sav" extension. Other images will vary.
There is a button combination also, what was it crash?

crashoverride
Posts: 4937
Joined: Tue Dec 30, 2014 8:42 pm
languages_spoken: english
ODROIDs: C1
Has thanked: 0
Been thanked: 283 times
Contact:

Re: Clearing Game State

Post by crashoverride » Fri May 22, 2020 6:51 am

rooted wrote:
Fri May 22, 2020 5:48 am
There is a button combination also
Indeed! I forgot about that:
https://github.com/OtherCrashOverride/r ... be8b58a599
Allow holding F1 at startup to override loading game state.
These users thanked the author crashoverride for the post:
rooted (Fri May 22, 2020 7:07 am)

User avatar
rooted
Posts: 7595
Joined: Fri Dec 19, 2014 9:12 am
languages_spoken: english
Location: Gulf of Mexico, US
Has thanked: 656 times
Been thanked: 173 times
Contact:

Re: Clearing Game State

Post by rooted » Fri May 22, 2020 4:53 pm

crashoverride wrote:
rooted wrote:
Fri May 22, 2020 5:48 am
There is a button combination also
Indeed! I forgot about that:
https://github.com/OtherCrashOverride/r ... be8b58a599
Allow holding F1 at startup to override loading game state.
This needs to be a different button, I can't get it to work really. It just keeps going to the main menu, could you change it to the select (F3) button perhaps?

crashoverride
Posts: 4937
Joined: Tue Dec 30, 2014 8:42 pm
languages_spoken: english
ODROIDs: C1
Has thanked: 0
Been thanked: 283 times
Contact:

Re: Clearing Game State

Post by crashoverride » Sat May 23, 2020 2:31 am

rooted wrote:
Fri May 22, 2020 4:53 pm
This needs to be a different button, I can't get it to work really. It just keeps going to the main menu, could you change it to the select (F3) button perhaps?
It only works for emulators using RetroRun. I discussed the button choice somewhere (either forum or IRC) because its a technical issue. F1 was chosen because it did not interfere with EmulationStation operation. F2, F3, and F4 all cause an action so its not possible to start a game while holding them.

My long term plans are to replace all the button "shortcuts" with an actual menu. The technical issue with that is finding a suitable GUI library.
These users thanked the author crashoverride for the post:
rooted (Sat May 23, 2020 2:51 am)

User avatar
rooted
Posts: 7595
Joined: Fri Dec 19, 2014 9:12 am
languages_spoken: english
Location: Gulf of Mexico, US
Has thanked: 656 times
Been thanked: 173 times
Contact:

Re: Clearing Game State

Post by rooted » Sat May 23, 2020 2:51 am

What emulators is that? I tried Genesis and GBA and it wouldn't work on either.

crashoverride
Posts: 4937
Joined: Tue Dec 30, 2014 8:42 pm
languages_spoken: english
ODROIDs: C1
Has thanked: 0
Been thanked: 283 times
Contact:

Re: Clearing Game State

Post by crashoverride » Sat May 23, 2020 4:05 am

Yup, its broken:
https://github.com/OtherCrashOverride/r ... 2/issues/3

Holding F1 will reset the emulator and cause the program to exit. When the emulator is restarted without holding F1, it functions as expected. So the workaround is to just start the game holding F1, then start it again without holding F1.

A new input API was used to support GO-Advance BE. I will need to figure out where the regression is.

Btw, the emulators using RetroRun can be determined by viewing the /etc/emulationstation/es_systems.cfg file.
These users thanked the author crashoverride for the post:
rooted (Sat May 23, 2020 5:29 am)

Post Reply

Return to “Game emulations”

Who is online

Users browsing this forum: joy and 1 guest