It uses modern techniques such as SDL2 and OpenGL to enhance the experience and improve existing aspects of the game.
This game is my first releases that relies on the new OpenGL 2.0 -> OpenGL ES 2.0 engine from @ptitSeb to support shaders.
Without the game would only run in software renderer and be a lot slower and offer a lot less features.


Thanks to a very active community many user made games are available here as well.
Just recently Castlevania Simon's Destiny was released


But there are many many more games available.
You can install an older version of this engine from my repository for Debian Jessie or Debian Stretch for both armhf and arm64 by using the command:
Code: Select all
apt-get install gzdoom-odroid
Code: Select all
apt-get install lzdoom-odroid