[GAMES] NVIDIA Game Streaming with ODROID

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Re: [GAMES] NVIDIA Game Streaming with ODROID

Unread postby HateB » Thu Jul 27, 2017 1:59 am

Icy wrote:Thanks for the quick reply HateB

So you're suggesting I start again with Debian Stretch? Or is there a way of resolving the problem with meveric's Jessie image as a base?
Happy to work with newer version, but may need a hand with the extra steps you mention as I am quite new to all this :D
Unless meveric's WIP Stretch image is a good start? - viewtopic.php?f=138&t=27449


I suppose it was a good time for me to take a step towards Stretch since my Moonlight was totally broken somehow. :D There are no problems, people have said, and I can agree but hear that I have very little experience with it now. I had to run manually installed Setup-odroid because there was a problem with missing files probably. I have fbturbo and all the files that are required to be installed here: https://github.com/irtimmer/moonlight-embedded/wiki/Compilation. And please, don't forget aml-libs-odroid:http://fuzon.co.uk/meveric/pool/main/a/aml-libs-odroid/. Please don't hesitate to ask more help.

A little bit more testing. I tried with RJ45 connection but it wasn't smooth enough. I have modem with 100mb switches but I suppose it should be enough. 1080p 60fps 15000kbps settings and it was more or less laggy. 720p with 10k kbps and it was fine but totally not good enough to be used daily instead of sitting in front of PC. Wireless 2,4 GHz is awful, it works but frames are missed a lot to be able to play any intensive. Note that on my phone moonlight.apk works great.

Edit: I just tested again with my phone at the same location as my Odroid. 1080p@60fps, 20 Mbps, H265 and DiRT Rally was very close to playble condition. :o Should I try android(6.0.1? or which build?) or what is still making it working bad?
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Re: [GAMES] NVIDIA Game Streaming with ODROID

Unread postby Icy » Sat Jul 29, 2017 12:55 pm

Just a quick update - I managed to persevere and compile the latest Moonlight on the Jessie image and successfully stream some games with reasonable performance results. Thanks again HateB - good luck with your Android endeavors.
I've had no luck getting my Xbox One controller working with xboxdrv (with USB). Is this even possible? I understand Xbox 360 controller is more successful.
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Re: [GAMES] NVIDIA Game Streaming with ODROID

Unread postby HateB » Tue Aug 08, 2017 3:09 am

I did some testing on Android 6.0.1(v3.4). Clean image on a rather slow microSD card(class 4). Android ran fine and I installed Moonlight for rooted devices. I tried on 720p@60fps, 10 Mbps, H265(and H264). The game I tested on Linux was still unplayable on Android at least wirelessly. I suppose it was working just a little bit better. I could try wired connection some day. Anyways, how are games running on your system? I thought it was cool app to avoid using 10 meter HDMI/RJ45 cables but there's something wrong since RJ45 cable ain't stable enough.
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Re: [GAMES] NVIDIA Game Streaming with ODROID

Unread postby meveric » Tue Aug 08, 2017 4:09 am

Last time I actively used it on the C2 I was playing in 1080p@60Hz 25Mbit H264, and it was working beautifully.
But a lot changed since then and I'm not even sure if it's still working.
On the XU4 I could run it on Kernel 4.9 in 1080p@30 FPS with hardware decoder, 60 FPS had some speed issues every now and then.
But on Kernel 3.10 software decoding was also working in 1080p@60 FPS.
But as said earlier, that's all quite some while in the past.
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Re: [GAMES] NVIDIA Game Streaming with ODROID

Unread postby HateB » Tue Aug 08, 2017 1:09 pm

meveric wrote:Last time I actively used it on the C2 I was playing in 1080p@60Hz 25Mbit H264, and it was working beautifully.
But a lot changed since then and I'm not even sure if it's still working.
On the XU4 I could run it on Kernel 4.9 in 1080p@30 FPS with hardware decoder, 60 FPS had some speed issues every now and then.
But on Kernel 3.10 software decoding was also working in 1080p@60 FPS.
But as said earlier, that's all quite some while in the past.
Could it be possible that you found the microSD card or backup and upload it somewhere without updating any packages in the image? Of course not in case the image is full of personal stuff.


Edit. Just another thought; Could Ubuntu or some other image make any difference?
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Re: [GAMES] NVIDIA Game Streaming with ODROID

Unread postby meveric » Tue Aug 08, 2017 2:13 pm

HateB wrote:But as said earlier, that's all quite some while in the past.
Could it be possible that you found the microSD card or backup and upload it somewhere without updating any packages in the image? Of course not in case the image is full of personal stuff.[/quote]
Since I provide .deb packages for moonlight it's the easiest to just take them instead. But as I said, they are older and outdated and don't work with the latest version of GFE.

HateB wrote:Edit. Just another thought; Could Ubuntu or some other image make any difference?

depending on how these images are configured maybe, but I kinda doubt it since it's using the video layer on the C2 which is separate from the OS.
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Re: [GAMES] NVIDIA Game Streaming with ODROID

Unread postby HateB » Tue Aug 08, 2017 2:22 pm

meveric wrote:
HateB wrote:But as said earlier, that's all quite some while in the past.
Could it be possible that you found the microSD card or backup and upload it somewhere without updating any packages in the image? Of course not in case the image is full of personal stuff.
HateB wrote:Edit. Just another thought; Could Ubuntu or some other image make any difference?
depending on how these images are configured maybe, but I kinda doubt it since it's using the video layer on the C2 which is separate from the OS.


Okay, then I don't see any other solution than just wait and hope for magical "fix" for the problem. I should check the output Moonlight sends to terminal when I try next time if that could indicate something about the issue.
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Re: [GAMES] NVIDIA Game Streaming with ODROID

Unread postby meveric » Tue Aug 08, 2017 4:07 pm

Just tested moonlight on the ODROID C2 under Debian Stretch (nothing else can compile it at the moment, due to some stupid dependencies, on latest ffmpeg libraries).
Anyway... I made a very quick test just a minute or so... I couldn't run it as normal user, but could run it as root.
Sound was working fine for a few seconds, then I heard crackling, then nothing.
Game itself was running full speed, but I only left the default values, not sure if they are 720p or 1080p at the moment.

I might look into it later when I have more time.
Donate to support my work on the ODROID GameStation Turbo Image for U2/U3 XU3/XU4 X2 X C1 as well as many other releases.
Check out the Games and Emulators section to find some of my work or check the files in my repository to find the software i build for ODROIDs.
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