Thank you for the reply, however the application shows the same behavior as mine, whenever you rotate the display the framerate tanks.crashoverride wrote: ↑Thu Sep 01, 2022 8:35 amA GE2D test program is available here. It was tested on N2, but may or may not require modifications for GOU.JohnnyonFlame wrote: ↑Wed Aug 31, 2022 11:39 pmI managed to get it working, but GE2D seems to be outputting at 20fps.
https://github.com/OtherCrashOverride/ge2d-test
I've pushed my initial implementation here: https://github.com/JohnnyonFlame/SDL-ge2d it makes usage of eglCreatePixmapSurface, "egl_create_pixmap_ID_mapping" libmali internals and ION/GE2D.