High-end Future handheld proyects?

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High-end Future handheld proyects?

Post by yaotonatiuh »

Is there a Coming project OGA/OGS like, that increases chipset capabilities a little, just enough to stable emulate psp?
At this moment in the market there is no existing handheld that reach that goal, and the next rank handhelds increases its cost up to 200 or 400 US $ and many of them are not trustable in quality as OGS/OGA.

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Re: High-end Future handheld proyects?

Post by odroid »

I think $200 handheld device looks quite reasonable to play a PSP title "God of War" at steady 60fps.

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Re: High-end Future handheld proyects?

Post by Sithlord9 »

If it comes, I am in. Loving the form factor of the OGS!
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yaotonatiuh (Sun Mar 21, 2021 3:07 am)

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Re: High-end Future handheld proyects?

Post by yaotonatiuh »

Sithlord9 wrote:
Thu Mar 18, 2021 2:25 pm
If it comes, I am in. Loving the form factor of the OGS!
I'm in too, i've been searching for something like, but no results, closest devices are no longer on sale or price has increased too much.
Personally i'll love a device with similar characteristics of an ODROID N2+ and with OGS form factor.

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Re: High-end Future handheld proyects?

Post by IgaBiva »

yaotonatiuh wrote:
Sun Mar 21, 2021 3:12 am

I'm in too, i've been searching for something like, but no results, closest devices are no longer on sale or price has increased too much.
Personally i'll love a device with similar characteristics of an ODROID N2+ and with OGS form factor.
I would buy 200$ for this kind of device without thinking!
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yaotonatiuh (Sun Mar 28, 2021 2:45 am)

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Re: High-end Future handheld proyects?

Post by mad_ady »

I've seen on ETA PRIME's channel that there seems to be a trend for ridicuously powerfull handheld gaming devices, but with this year's chip shortages... who knows...

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Re: High-end Future handheld proyects?

Post by rooted »

mad_ady wrote:I've seen on ETA PRIME's channel that there seems to be a trend for ridicuously powerfull handheld gaming devices, but with this year's chip shortages... who knows...
It's a trend but they also don't sell a lot of them since it's a niche device.
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yaotonatiuh (Sun Mar 28, 2021 2:52 am)

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Re: High-end Future handheld proyects?

Post by yaotonatiuh »

rooted wrote:
Sat Mar 27, 2021 5:52 am
mad_ady wrote:I've seen on ETA PRIME's channel that there seems to be a trend for ridicuously powerfull handheld gaming devices, but with this year's chip shortages... who knows...
It's a trend but they also don't sell a lot of them since it's a niche device.
I suppose that's because the high price, also that kind of devices are directed to AAA gaming. Personally I see a lack of offer in the middle, we found handheld devices under $120 focused to retro gaming, and then a jump to $600 devices, but there's almost no offer on the mid way.

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Re: High-end Future handheld proyects?

Post by IgaBiva »

mad_ady wrote:
Sat Mar 27, 2021 3:15 am
I've seen on ETA PRIME's channel that there seems to be a trend for ridicuously powerfull handheld gaming devices, but with this year's chip shortages... who knows...
Yes, they are ridiculously powerful but also ridiculously expensive - they cost more than PS5. I would never give so much money, even if they are so good.

We have devices up to 100$ and devices which cost 500 - 600$ and more. We need a device in the middle which could fill this gap.

Like I wrote, if we have device with decent build quality which can run dreamcast, saturn, PSP games in 60fps plus at least some GC titles and it costs less than 200$, I would buy it immediately. Like someone said, this would be device with power similar to N2+.
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Re: High-end Future handheld proyects?

Post by macc24 »

odroid wrote:
Wed Mar 17, 2021 2:57 pm
I think $200 handheld device looks quite reasonable to play a PSP title "God of War" at steady 60fps.
points at rk3368
And, in future revisions of Odroid GO, should they ever come, please make it so usb is on a usb-c plug, and not usb-a.
It can open the door to it being a gamepad for example, or supporting actual usb file transfer modes. Without usb-a to usb-a cable with cut vbus line and without weird hacks

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Re: High-end Future handheld proyects?

Post by crashoverride »

macc24 wrote:
Sat May 01, 2021 5:17 am
points at rk3368
There would be no reason to limit it to a single USB-C port if using that chip. It could have both USB-C and USB-A as that SoC has more than one root hub.

[edit]
To elaborate a little bit ...

With USB-OTG, it was quite simple to determine the role: host or device. With USB-C it becomes much more complicated. If you plug the "future GO" into a power adapter, its expected to charge. However, if you plug a SSD/HDD into it, its expected to provide power (USB-PD). With USB-C, there is no hardware that determines who is the host and who is the device: the connectors on host and device are the same. Instead, its software negotiated and hardware role switched (dual role). Dedicating a USB-C as a "device" role and a USB-A as a "host" role makes life a lot simpler for everyone.

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Re: High-end Future handheld proyects?

Post by macc24 »

crashoverride wrote:
Sat May 01, 2021 5:53 am
macc24 wrote:
Sat May 01, 2021 5:17 am
points at rk3368
There would be no reason to limit it to a single USB-C port if using that chip. It could have both USB-C and USB-A as that SoC has more than one root hub.

[edit]
To elaborate a little bit ...

With USB-OTG, it was quite simple to determine the role: host or device. With USB-C it becomes much more complicated. If you plug the "future GO" into a power adapter, its expected to charge. However, if you plug a SSD/HDD into it, its expected to provide power (USB-PD). With USB-C, there is no hardware that determines who is the host and who is the device: the connectors on host and device are the same. Instead, its software negotiated and hardware role switched (dual role). Dedicating a USB-C as a "device" role and a USB-A as a "host" role makes life a lot simpler for everyone.
I just want any port that would be standard device port to make it easier to just make "future go" a usb device instead of having to buy and modify a super unpopular cable just for one device and expect users to do this ,_,
I am almost done with getting odroid go advance and odroid go super to appear as a regular pendrive to a computer, and then after disabling "usb mode in menu" go back to being a host. It would have been much simpler with a usb-c or micro-usb or mini-usb plug for device functionality

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Re: High-end Future handheld proyects?

Post by notime2d8 »

macc24 wrote:
Sun May 02, 2021 1:30 am
crashoverride wrote:
Sat May 01, 2021 5:53 am
macc24 wrote:
Sat May 01, 2021 5:17 am
points at rk3368
There would be no reason to limit it to a single USB-C port if using that chip. It could have both USB-C and USB-A as that SoC has more than one root hub.

[edit]
To elaborate a little bit ...

With USB-OTG, it was quite simple to determine the role: host or device. With USB-C it becomes much more complicated. If you plug the "future GO" into a power adapter, its expected to charge. However, if you plug a SSD/HDD into it, its expected to provide power (USB-PD). With USB-C, there is no hardware that determines who is the host and who is the device: the connectors on host and device are the same. Instead, its software negotiated and hardware role switched (dual role). Dedicating a USB-C as a "device" role and a USB-A as a "host" role makes life a lot simpler for everyone.
I just want any port that would be standard device port to make it easier to just make "future go" a usb device instead of having to buy and modify a super unpopular cable just for one device and expect users to do this ,_,
I am almost done with getting odroid go advance and odroid go super to appear as a regular pendrive to a computer, and then after disabling "usb mode in menu" go back to being a host. It would have been much simpler with a usb-c or micro-usb or mini-usb plug for device functionality

Oh, this works? I tried it with a USB A male to male cable and it didn't work? I thought it was a hardware limitation...? details please.
If I say something that sounds smart or like i know what i'm talking about....i'm faking it.

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Re: High-end Future handheld proyects?

Post by rooted »

I'm interested in knowing how to enable OTG as well, my understanding is the pins are either not connected or used by something else.

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Re: High-end Future handheld proyects?

Post by macc24 »

notime2d8 wrote:
Mon May 03, 2021 1:48 pm
Oh, this works? I tried it with a USB A male to male cable and it didn't work? I thought it was a hardware limitation...? details please.
rooted wrote:
Mon May 03, 2021 8:47 pm
I'm interested in knowing how to enable OTG as well, my understanding is the pins are either not connected or used by something else.
I will ping both of you when it reaches dtg-ng git repo and is usable.
Be warned: it is hacky.

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Re: High-end Future handheld proyects?

Post by notime2d8 »

macc24 wrote:
Tue May 04, 2021 2:23 am
notime2d8 wrote:
Mon May 03, 2021 1:48 pm
Oh, this works? I tried it with a USB A male to male cable and it didn't work? I thought it was a hardware limitation...? details please.
rooted wrote:
Mon May 03, 2021 8:47 pm
I'm interested in knowing how to enable OTG as well, my understanding is the pins are either not connected or used by something else.
I will ping both of you when it reaches dtg-ng git repo and is usable.
Be warned: it is hacky.
Hey, I got this to work. I don't know why it took so long for me to try it. I think last time I tried dual mode, and trying in gadget mode only I didn't have it configured. But I changed my kernel to gadget only and put the configuration in my init, and it works on my Android build. Thanks for the tip on this.

Code: Select all

[188445.777855] usb 1-3: new high-speed USB device number 13 using xhci_hcd
[188445.932976] usb 1-3: New USB device found, idVendor=2207, idProduct=0007, bcdDevice= 3.10
[188445.932980] usb 1-3: New USB device strings: Mfr=1, Product=2, SerialNumber=3
[188445.932983] usb 1-3: Product: LineageOS for Odroid GoS
[188445.932985] usb 1-3: Manufacturer: HardKernel Co., Ltd.
[188445.932986] usb 1-3: SerialNumber: c3d9b8674f4b94f6
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If I say something that sounds smart or like i know what i'm talking about....i'm faking it.

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Re: High-end Future handheld proyects?

Post by macc24 »

notime2d8 wrote:
Wed Jun 02, 2021 10:39 am
macc24 wrote:
Tue May 04, 2021 2:23 am
notime2d8 wrote:
Mon May 03, 2021 1:48 pm
Oh, this works? I tried it with a USB A male to male cable and it didn't work? I thought it was a hardware limitation...? details please.
rooted wrote:
Mon May 03, 2021 8:47 pm
I'm interested in knowing how to enable OTG as well, my understanding is the pins are either not connected or used by something else.
I will ping both of you when it reaches dtg-ng git repo and is usable.
Be warned: it is hacky.
Hey, I got this to work. I don't know why it took so long for me to try it. I think last time I tried dual mode, and trying in gadget mode only I didn't have it configured. But I changed my kernel to gadget only and put the configuration in my init, and it works on my Android build. Thanks for the tip on this.

Code: Select all

[188445.777855] usb 1-3: new high-speed USB device number 13 using xhci_hcd
[188445.932976] usb 1-3: New USB device found, idVendor=2207, idProduct=0007, bcdDevice= 3.10
[188445.932980] usb 1-3: New USB device strings: Mfr=1, Product=2, SerialNumber=3
[188445.932983] usb 1-3: Product: LineageOS for Odroid GoS
[188445.932985] usb 1-3: Manufacturer: HardKernel Co., Ltd.
[188445.932986] usb 1-3: SerialNumber: c3d9b8674f4b94f6
sure no problem. i'll upstream some odroid go2 and go3 hardware when i'm done setting up my new build server
when i'm done odroid go advance, black edition and super will be almost fully supported in mainline linux with no hacks >:D

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Re: High-end Future handheld proyects?

Post by Hedda »

macc24 wrote:
Sat May 01, 2021 5:17 am
odroid wrote:
Wed Mar 17, 2021 2:57 pm
I think $200 handheld device looks quite reasonable to play a PSP title "God of War" at steady 60fps.
points at rk3368
RK3399(K) and 4GB RAM or better would instead offer enough higher performance to make a noticeable for a "Pro" product difference.

https://www.cnx-software.com/2016/02/22 ... splayport/

https://www.cnx-software.com/2016/01/12 ... -hdmi-2-0/

RK3399K 2.0 GHz Dual-Core Cortex-A72 (64-bit ARMv8-A CPU cores and 4GB Dual-Channel LPDDR4 combination would make a powerful handheld.

The newer ARM Mali-T864 GPU it has would probably make a noticeable difference as well in some games and emulators.

https://www.cnx-software.com/2019/10/17 ... ure-range/

https://www.cnx-software.com/2019/07/29 ... omparison/

RK3399 (a.k.a. "OP1") from Rockchip is already used in ASUS Tinker Board 2 SBC, Orange Pi RK3399, Rock Pi 4 Plus, and many more SBCs:

https://www.cnx-software.com/2020/11/23 ... processor/

https://www.cnx-software.com/2019/11/19 ... 2801s-npu/

https://www.cnx-software.com/2021/05/23 ... s-armbian/

https://www.cnx-software.com/2020/02/04 ... -in-april/

https://www.cnx-software.com/2019/11/26 ... db-switch/

https://www.cnx-software.com/2019/06/27 ... k3399-sbc/

https://www.cnx-software.com/2019/12/04 ... 99pro-sbc/

https://www.cnx-software.com/2019/05/15 ... -nano-sbc/

https://www.cnx-software.com/2019/11/25 ... 399-board/

https://www.cnx-software.com/2019/05/31 ... 99pro-soc/

https://www.cnx-software.com/2021/03/24 ... pcie-card/

https://www.cnx-software.com/2021/01/09 ... k3399-soc/

https://www.cnx-software.com/2017/01/09 ... 49-and-up/

https://www.cnx-software.com/2020/03/02 ... r-support/

https://www.cnx-software.com/2021/03/17 ... k-mini-pc/

https://www.cnx-software.com/2019/11/22 ... s-support/

https://www.cnx-software.com/2019/07/01 ... om-devkit/

https://www.cnx-software.com/2019/09/25 ... ification/

https://www.cnx-software.com/2020/03/12 ... m-upgrade/

https://www.cnx-software.com/2020/11/06 ... o-8gb-ram/

https://www.cnx-software.com/2020/11/01 ... -and-hdmi/

https://www.cnx-software.com/2020/11/12 ... 3-0-ports/

Possible downside is that might need a larger battery to keep the battery time?
Last edited by Hedda on Tue Jun 15, 2021 5:38 pm, edited 4 times in total.

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Re: High-end Future handheld proyects?

Post by mad_ady »

Not to mention that it's part of the great Odroid N1!
Though it has a big footprint...
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Re: High-end Future handheld proyects?

Post by odroid »

There must be a much larger battery as well as a big heatsink + cooling fan. :ugeek:
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Re: High-end Future handheld proyects?

Post by Hedda »

I wonder what the current lead time is on LPDDR4 (DDR4) memory chips today to make up a board with a total of 4GB DDR4 RAM?

As I understand ODROID-N1 was discontinued/cancelled 3-years ago due to a then shortage of LPDDR3 (DDR3) chip at that time?

viewtopic.php?f=149&t=31277
Last edited by Hedda on Tue Jun 15, 2021 5:32 pm, edited 1 time in total.

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Re: High-end Future handheld proyects?

Post by Hedda »

And there is of course the question of how much more power a RK3399/RK3399K SoC needs at different speeds and heat it generates?
odroid wrote:
Tue Jun 15, 2021 5:22 pm
There must be a much larger battery as well as a big heatsink + cooling fan. :ugeek:
Yes a larger or better battery, alternatively an additional battery(?) as well as improved heat dissipation design probably needed too.

Time to borrow some ideas from other manufacturers ;)

I know that Apple is using two batteries in some iPhone and iPad designs as it proved more flexible than simply using larger batteries.

Heat dissipation design is also a huge field, and yes some other handhelds like the Nintendo Switch do use a cooling fan as backup too.

https://www.zdnet.com/article/nintendo- ... f-cooling/

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Re: High-end Future handheld proyects?

Post by odroid »

Many semiconductor components lead time is around 30~40 weeks these days including DRAM and CPU.
We will start selling the N2+ boards tomorrow again after two months of suspend.
We ordered the components last October for this production batch.

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Re: High-end Future handheld proyects?

Post by Hedda »

Another possible upgrade could be a 5-inch 960 × 544 resolution 16:9 display to match the PlayStation Vita (PS Vita), though that is an odd resolution.

The reason why PSVita had that odd resolution was that it exactly double the resolution of PlayStation Portable (PSP) which had 480 × 272 resolution.

So if one of the goals of a more powerful handheld is the capability to emulate PSP then a 5-inch 960 × 544 resolution 16:9 display makes sense?


The next step up would be to make it a 6.2-inch, 1280 × 720 (720p) resolution 16:9 display like the original Nintendo Switch and Nintendo Switch Lite.

6-inch 720p 16:9 display or higher resolution (1920 × 1080 = 1080p) would possibly also make it more attractive as a portable video player as well.

6.2-inch, 1280 × 720 (720p) resolution 16:9 display would probably make sense if choose to go with an even more powerful SoC than RK3399?


I believe that having a 720p display would regardless make it less of a niche device as it is a standard resolution if the retail price is under $199 (US).

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Re: High-end Future handheld proyects?

Post by odroid »

You can't source that strange TFT LCD glasses if you order less than 500,000 units.
How many units you can sell? Just guess.

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Re: High-end Future handheld proyects?

Post by Hedda »

If you only look at sourcing parts then going for a 5.5 inch or 6.2-inch 720p LCD display such as the one for Nintendo Switch Lite or Nintendo Switch make the most sense?

At least if judging from the fact that there are loads of Nintendo Switch replacement LCDs and Nintendo Switch Lite replacement LCDs screen parts available.

By the way, I would also be willing to pay for a nice looking charger dock option if it features HDMI output and a USB hub with enough ports for wired gamepads and more accessories.

Having a sturdy charging stand with TV output as an option would make it easier to have it double as a set-top box style gaming console, which I think would justify a higher price for a "Pro" product.

Thinking about all the docking changers for Nintendo Switch, and interested to see what all the new changer docks will look like for the upcoming Nintendo Switch Pro.

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Re: High-end Future handheld proyects?

Post by macc24 »

Hedda wrote:
Tue Jun 15, 2021 4:58 pm
macc24 wrote:
Sat May 01, 2021 5:17 am
odroid wrote:
Wed Mar 17, 2021 2:57 pm
I think $200 handheld device looks quite reasonable to play a PSP title "God of War" at steady 60fps.
points at rk3368
RK3399(K) and 4GB RAM or better would instead offer enough higher performance to make a noticeable for a "Pro" product difference.

https://www.cnx-software.com/2016/02/22 ... splayport/

https://www.cnx-software.com/2016/01/12 ... -hdmi-2-0/

RK3399K 2.0 GHz Dual-Core Cortex-A72 (64-bit ARMv8-A CPU cores and 4GB Dual-Channel LPDDR4 combination would make a powerful handheld.

The newer ARM Mali-T864 GPU it has would probably make a noticeable difference as well in some games and emulators.

https://www.cnx-software.com/2019/10/17 ... ure-range/

https://www.cnx-software.com/2019/07/29 ... omparison/

RK3399 (a.k.a. "OP1") from Rockchip is already used in ASUS Tinker Board 2 SBC, Orange Pi RK3399, Rock Pi 4 Plus, and many more SBCs:

https://www.cnx-software.com/2020/11/23 ... processor/

https://www.cnx-software.com/2019/11/19 ... 2801s-npu/

https://www.cnx-software.com/2021/05/23 ... s-armbian/

https://www.cnx-software.com/2020/02/04 ... -in-april/

https://www.cnx-software.com/2019/11/26 ... db-switch/

https://www.cnx-software.com/2019/06/27 ... k3399-sbc/

https://www.cnx-software.com/2019/12/04 ... 99pro-sbc/

https://www.cnx-software.com/2019/05/15 ... -nano-sbc/

https://www.cnx-software.com/2019/11/25 ... 399-board/

https://www.cnx-software.com/2019/05/31 ... 99pro-soc/

https://www.cnx-software.com/2021/03/24 ... pcie-card/

https://www.cnx-software.com/2021/01/09 ... k3399-soc/

https://www.cnx-software.com/2017/01/09 ... 49-and-up/

https://www.cnx-software.com/2020/03/02 ... r-support/

https://www.cnx-software.com/2021/03/17 ... k-mini-pc/

https://www.cnx-software.com/2019/11/22 ... s-support/

https://www.cnx-software.com/2019/07/01 ... om-devkit/

https://www.cnx-software.com/2019/09/25 ... ification/

https://www.cnx-software.com/2020/03/12 ... m-upgrade/

https://www.cnx-software.com/2020/11/06 ... o-8gb-ram/

https://www.cnx-software.com/2020/11/01 ... -and-hdmi/

https://www.cnx-software.com/2020/11/12 ... 3-0-ports/

Possible downside is that might need a larger battery to keep the battery time?
RK3399 eats too much power for a handheld and Mali-T860 MP4(don't call it T864) is NOT newer than G31

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Re: High-end Future handheld proyects?

Post by L67GS »

Out of curiosity, why is everyone so married to this form factor? Looking at other handheld devices we as a culture went through miniaturization for a decade or 2 and now we're heading out of it.
A friend of mine carries a phone that's so big it might as well be a tablet for instance, so why not Define a new standard or rather break the mold of the old standard and just make the next OG twice as wide? It would be more natural for where humans arms fall when they are seated and it would double the amount of space that Engineers have to work with whilst adding new features and bigger screens and such.
I personally do not game (aside from an evening of retro Doom or Super Tuxcart) and I get that the current form factor emulates a game console controller but those controls could stay exactly the same, just further apart.

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Re: High-end Future handheld proyects?

Post by crashoverride »

L67GS wrote:
Wed Jun 16, 2021 1:34 am
Looking at other handheld devices we as a culture went through miniaturization for a decade or 2 and now we're heading out of it.
Image
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Re: High-end Future handheld proyects?

Post by L67GS »

crashoverride wrote:
Wed Jun 16, 2021 9:38 am
L67GS wrote:
Wed Jun 16, 2021 1:34 am
Looking at other handheld devices we as a culture went through miniaturization for a decade or 2 and now we're heading out of it.
Image
Excellent example, looking through customer reviews one can see how useability and quality suffer when miniaturization is the priority.
https://www.amazon.com/Zanco-Worlds-Sma ... eature_div
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Re: High-end Future handheld proyects?

Post by mad_ady »

@L67GS you'd have to change the name, since it wouldn't be a pocketable GO anymore.

@Hedda it's tough for a small company like Hardkernel to compete with Nintendo. They lack the funds, big R&D department, branding and lawyers in order to operate at that level. Hardkernel's niche has been DIY kits (building it is half the fun), but lately they started selling preassembled devices to appeal to a wider market.
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Re: High-end Future handheld proyects?

Post by L67GS »

mad_ady wrote:
Wed Jun 16, 2021 12:11 pm
@L67GS you'd have to change the name, since it wouldn't be a pocketable GO anymore.
To be fair, some places still wear cargo pants.

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Re: High-end Future handheld proyects?

Post by Hedda »

mad_ady wrote:
Wed Jun 16, 2021 12:11 pm
@Hedda it's tough for a small company like Hardkernel to compete with Nintendo. They lack the funds, big R&D department, branding and lawyers in order to operate at that level. Hardkernel's niche has been DIY kits (building it is half the fun), but lately they started selling preassembled devices to appeal to a wider market.
I did not want to compare Hardkernel to Nintendo, at least that was not my intention. I actually just meant that Hardkernel could save time and money by repurposing the same type LCD screen parts made to Nintendo's products.
Hedda wrote:
Tue Jun 15, 2021 8:11 pm
If you only look at sourcing parts then going for a 5.5 inch or 6.2-inch 720p LCD display such as the one for Nintendo Switch Lite or Nintendo Switch make the most sense?

At least if judging from the fact that there are loads of Nintendo Switch replacement LCDs and Nintendo Switch Lite replacement LCDs screen parts available.
I only meant that it should be easier to source 5.5 inch and 6.2-inch 720p LCD display parts than other odd sizes/resolutions displays and the reason for that is because Nintendo had already created a demand for them so there is plenty of supply.

Look at both supply and demand first before deciding on screen sizes and resolution.

Why not repurpose a 5.5 inch 720p LCD made to meet the Nintendo Switch Lite specification and use it in a new "ODROID-GO Advance Pro" product or repurpose a 6.2-inch 720p LCD made to meet the Nintendo Switch and use it in a new "ODROID-GO Super Pro" product?

Supply is already plentiful for those specific LCD parts because they are made in bulk to meet the high demand for Nintendo's display screen specifications.

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Re: High-end Future handheld proyects?

Post by Hedda »

L67GS wrote:
Wed Jun 16, 2021 1:34 am
why not Define a new standard or rather break the mold of the old standard and just make the next OG twice as wide? It would be more natural for where humans arms fall when they are seated and it would double the amount of space that engineers have to work with whilst adding new features and bigger screens and such.
If the whole device is made physically larger because it has a bigger screen then is it will also be easier to fit in a bigger battery and more elaborate heat dissipation components for improved cooling.

This is usually the reason why smartphones (and tablets) with larger screens more often than not also offer longer battery life compared to a companies smaller devices in the same series.
Last edited by Hedda on Wed Jun 16, 2021 3:37 pm, edited 1 time in total.
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Re: High-end Future handheld proyects?

Post by odroid »

We don't buy any LCD panels from uncertain grey market because of uncertain quality, warranty, lead time and lack of technical supports.....

If you know any reliable supplier for those LCD panels, just let us know.

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Re: High-end Future handheld proyects?

Post by Hedda »

Is it impossible to find out which exact manufacturers are the OEM for the original Nintendo Switch and Nintendo Switch Lite LCD screens?

Normally large companies like Nintendo use more than one OEM for each part so that they will not get too many problems with their supply.

Unless those OEM for the original LCD screens still has an exclusive deal with Nintendo to not sell parts with same specifications to others.

As those have been around for a few years already I would not be surprised if any previous exclusivity agreements have expired by now.

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Re: High-end Future handheld proyects?

Post by odroid »

Nobody knows.
I can just bet any official agreements expiration will not happen in a few years at least since OEMs want to keep their biz with the giant company.

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Re: High-end Future handheld proyects?

Post by L67GS »

Hedda wrote:
Wed Jun 16, 2021 3:37 pm
L67GS wrote:
Wed Jun 16, 2021 1:34 am
why not Define a new standard or rather break the mold of the old standard and just make the next OG twice as wide? It would be more natural for where humans arms fall when they are seated and it would double the amount of space that engineers have to work with whilst adding new features and bigger screens and such.
If the whole device is made physically larger because it has a bigger screen then is it will also be easier to fit in a bigger battery and more elaborate heat dissipation components for improved cooling.

This is usually the reason why smartphones (and tablets) with larger screens more often than not also offer longer battery life compared to a companies smaller devices in the same series.
Yeah, forward facing & higher quality speakers, vertical switch boards on each side with regular pcb switches instead of the fragile smd ones, more room for ports. There's an infinite number of reasons going a couple inches wider would be good, and only one reason it would be bad - cost.

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Re: High-end Future handheld proyects?

Post by yaotonatiuh »

Personally I don't have any problem with the OGA/OGS size and form factor, I use them equally.
For a More powerful device, I would pay up to 200$ dlls. Some people say, why don't you just buy the "Big N lite" console for that same price? The answer is easy, It is not open, I cant touch the OS/Firmware, and games cost 60$ to 150$ dlls. For that reasons, an Odroid handlheld device with higher specifications than OGA/OGS sounds like a very good option for me.

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Re: High-end Future handheld proyects?

Post by rooted »

yaotonatiuh wrote:Personally I don't have any problem with the OGA/OGS size and form factor, I use them equally.
For a More powerful device, I would pay up to 200$ dlls. Some people say, why don't you just buy the "Big N lite" console for that same price? The answer is easy, It is not open, I cant touch the OS/Firmware, and games cost 60$ to 150$ dlls. For that reasons, an Odroid handlheld device with higher specifications than OGA/OGS sounds like a very good option for me.
You can mod a switch lite with SX Lite modchip but it's not simple since the crackdown and patch, it would be easier to just purchase a modded device.
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Re: High-end Future handheld proyects?

Post by yaotonatiuh »

And the $200 dlls handheld devices master race has begun...

https://retrododo.com/powkiddy-x18s/
https://www.youtube.com/watch?v=kHH8oSne6a0&t=5s

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