The decompression of the gif is pretty fast. In comparison to the CRC-Calculation the go-emu-launcher does now, it is nearly zero-time.lordhardware wrote: ↑Wed Aug 28, 2019 5:13 pmAs the storage limits are quite high with microsd but the ram is low, wouldnt it be better to use uncompressed box art image formats instead of gif?
That was there's less data interpretation to be done?
Actually my change works in this way, that if there is an gif in the same Folder with the same name as the rom-file, it is loaded immediatetly,
E.g. 'Alien vs Predator.gif' for 'Alien vs Predator.lnx'.
The normal Art-Folder with CRC still works in the same way as before.
I do only load the first Frame of the gif file, so Animation is out of focus (but would be possible by loading further frames from the file).
The ram consumption is moderate and the files have the big advantage that the can be created with any grafic tool.
I also converted the header and logo files in the metadata-folder, this works well, too (I'll attach the files...).
So with a gif format here, custom theming could be easily done...