I have posted a esp-idf v3.2 branch for ODROID-GO:
https://github.com/OtherCrashOverride/e ... 3.2-odroid
I will be updating my active ODROID-GO projects (Go-Play, etc.) to this new branch as time permits. An updated odroid-go-firmware is currently available here:
https://github.com/OtherCrashOverride/o ... p-idf-v3.2
(There are no new features or changes aside from targeting esp-idf v3.2.)
esp-idf v3.2
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esp-idf v3.2
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- OdroidNooB0xFF (Wed Jan 22, 2020 7:39 am)
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Re: esp-idf v3.2
Hi crashoverride.
I'm familiar with using the "standard" ESP-IDF, and this is compiling fine, but when I go to implement this version I keep bumping in to issues that I do not know how to solve.
I understand that I need to compile the toolchain / SDK, but when it comes to
I am not sure what I am doing incorrectly or what I am missing here..
I even attempted to copy in to a directory with the current version as a long shot to see if this solved it, but that was obviously not going to work!
I seem to be going around in circles..
Is there a more detailed tutorial as to how to get this version of the IDF to work correctly?
I wish to experiment with different TFTs and external hardware to add to the cause, and have ideas that I may be able to add in once I have a successful build!
Thanks in advance!
I'm familiar with using the "standard" ESP-IDF, and this is compiling fine, but when I go to implement this version I keep bumping in to issues that I do not know how to solve.
I understand that I need to compile the toolchain / SDK, but when it comes to
I can not find ./install.sh or any other files that I believe are used to create the custom IDF.git clone --recursive https://github.com/OtherCrashOverride/esp-idf.git,
I am not sure what I am doing incorrectly or what I am missing here..
I even attempted to copy in to a directory with the current version as a long shot to see if this solved it, but that was obviously not going to work!
I seem to be going around in circles..
Is there a more detailed tutorial as to how to get this version of the IDF to work correctly?
I wish to experiment with different TFTs and external hardware to add to the cause, and have ideas that I may be able to add in once I have a successful build!
Thanks in advance!
Last edited by OdroidNooB0xFF on Wed Jan 22, 2020 7:42 am, edited 1 time in total.
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Re: esp-idf v3.2
As I understand I need to swap out the standard IDF with yours as here:
viewtopic.php?f=158&t=35558
What other steps are required please?
Any help would be appreciated as this is making me start to go a little stir crazy!

Found here:The standard procedure can be use:
https://docs.espressif.com/projects/esp ... index.html
For building the emulators, a patched version of the esp-idf is required in step "Step 2. Get ESP-IDF":
https://github.com/OtherCrashOverride/esp-idf
viewtopic.php?f=158&t=35558
What other steps are required please?
Any help would be appreciated as this is making me start to go a little stir crazy!


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Re: esp-idf v3.2
In the instructions here (note the v3.2.2 version):
https://docs.espressif.com/projects/esp ... et-esp-idf
Replace:
with:
https://docs.espressif.com/projects/esp ... et-esp-idf
Replace:
Code: Select all
cd ~/esp
git clone -b v3.2.2 --recursive https://github.com/espressif/esp-idf.git
Code: Select all
cd ~/esp
git clone -b release/v3.2-odroid --recursive https://github.com/OtherCrashOverride/esp-idf.git
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- OdroidNooB0xFF (Wed Jan 22, 2020 11:33 pm)
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Re: esp-idf v3.2
Ah ha!
Thanks for this!
I realised that I had also set my PATH incorrectly (not sure what happened here!? Probably just tired).
Great work, I look forward to experimenting!
Thanks for this!
I realised that I had also set my PATH incorrectly (not sure what happened here!? Probably just tired).
Great work, I look forward to experimenting!
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